
Starting a Development Blog for my Player Movement System: Titan Gear!
My name is Alex Shilts, and today I'm starting my first Game Development Blog. Here, we'll follow the development of a Player Movement System I'm building in Unreal Engine 4 that draws inspiration from the 3D-Movement Gear from Attack on Titan. The system is called Titan Gear, and it consists of a set of special Blueprints and a unique Component that will allow any Character Actor to move quickly through the world in a fluid and fun way. I've been working on this project for