Gravitas

-Work in Progress: Gameplay-
Technical Designer Writer Voice Actor || FPS Puzzle-Platformer ||  Unreal 4.8 || 13 developers || 5 months

The Curator, including all story, narration, and Robot Behavior scripting in the game, came to exist during the final two months of the project. The entire narration system was implemented using Unreal 4's Blueprint visual scripting system.